- Sep 9, 2020
I use the old way of telling pornography from erotica. "I know it when I see it". This does lead to false positives (I dismissed Watchdogs 2 as woke), but it's more accurate than trying to list every possibly criteria.Uh... That's exactly how you make a woke game though? What in your opinion constitutes a woke game if not by the setting/characters? Dildo mechanics and blackification skill tree?
Need I remind you these are the same smelly frog people who gave the world super fuck friends?How can you call yourself an American by trusting the French?
Uh... That's exactly how you make a woke game though? What in your opinion constitutes a woke game if not by the setting/characters? Dildo mechanics and blackification skill tree?
this game sounds like a reworked version of the never eleased Rainbox Six Patriots I mean Patriots had a similar setting but there it was right wing militas in the US. nowadays bLM/Antifa makes more sense with the difference that most antifa would drop dead on the first sight of the Rainbow team
Pushing agenda above everything else. You care about the message or subtext of your movie more than telling a story, you care about pushing your politics or showing off your politics vs making an engaging game.
If you're comparing Watch Dogs 2 to something like the Last of Us 2, sorry, I disagree. One is a game, the other is a product of current year diarrhea.
Well, you can, but it tends to make the game go over like an incredibly loud wet fart at a fancy dinner party. Case in point, Sunset:And how the fuck do you convey agenda if not through setting and characters? I can't figure for the life of me how you'd make woke faggotry through gameplay or sound design.
Well, you can, but it tends to make the game go over like an incredibly loud wet fart at a fancy dinner party. Case in point, Sunset:
"This shit's so pretentious it just gave me a fuckin' film school degree" is pretty much the absolute distillation of woke gameplay.
It may be me not conveying the joke correctly: due to brain worms, boring as all shit gameplay is what happens when one gets too woke; the desire for showcasing pseudointellectual horseshit runs rampant and makes the developer want to preach rather than entertain. Being unforgivably boring isn't a problem solely limited to these games, but the more woke it gets, the more the gameplay suffers.I don't think it's the gameplay though maybe I'm being retarded. Like the gameplay is just walking around and picking up books right? That's just shit gameplay, not woke. The woke comes in when the smarmy cunt decides to put a pseudointellectual façade over it but the gameplay loop doesn't convey wokeness to me. That's why I was saying setting and characters are what makes a game woke. With no context you can't convey ideas I don't think.
Ubisoft has been getting kind of cool lately. Surprising.
BLM has no idea what their symbology infers
Never mind that it greatly improved from the first game with combat, traversal and freedom. Story and tone, eh you can say it conflicted with the gameplay loop.
Surprisedly, I've killed less people in Watch Dogs 2 than GTA. I'd argue it's more engaging than GTA V. The phone can be used to take photos, and there are landmarks you can photograph for "followers." They've recreated Southern California quite well. Sometimes, you'd just have fun driving around and discovering the world organically.I noticed that it seems they've been deliberately erring more on the side of fun gameplay. That's why Watch Dogs 2 lets you act like you're in GTA despite the entirely different tone--because it's fun.