Uncancelled Games - Back from the dead, vidya zombies

Disc

I want my cringe New Years Announcement, dammit.
kiwifarms.net
Wait, really? So no more Isaac milking?
We need to get the true final dlc like three more times before we can think about that.

Really, for such an utterly dead-end story I almost have to commend Ed for dragging it out this far.

“isaacs maybe dead, isaacs probably dead, isaacs definitely dead, isaacs dad is why he handles dying like this, sike it’s all a story but hes still dead tho.”

But it doesn’t change that Ed’s whole track record is one good game, several intriguing but far too short games, several disappointing games, and one good game released five times and counting.

And Danny Baranowsky’s music was better.
 

JuanButNotForgotten

Friendly Mexican Ghost
True & Honest Fan
kiwifarms.net
We need to get the true final dlc like three more times before we can think about that.

Really, for such an utterly dead-end story I almost have to commend Ed for dragging it out this far.

“isaacs maybe dead, isaacs probably dead, isaacs definitely dead, isaacs dad is why he handles dying like this, sike it’s all a story but hes still dead tho.”

But it doesn’t change that Ed’s whole track record is one good game, several intriguing but far too short games, several disappointing games, and one good game released five times and counting.

And Danny Baranowsky’s music was better.
I don't know, I stopped following it after that one DLC that added Delirium, can't even recall it's name. I just thought that MewGenics looked interesting back when I've learned about it for the first time.
 

R.A.E.L.

Blind spider waifu
kiwifarms.net
What exactly is the status of season two of The Wolf Among Us? I know the teaser dropped a few years ago to show they were bringing it back but we haven’t heard a peep since.
 

Zhoban

Bougie von Savage
kiwifarms.net
Edmund McMillen is still milking The Binding of Isaac and despite what he's previously said, he's totally still in bed with Nicalis and its racist and abusive CEO Tyrone Rodriguez. McMillen is still designing and releasing Isaac merchandise and spinoffs, which Nicalis hosts through their store. At this point, he's the only OG collaborator who still is doing business with Nicalis.

Mew-Genics is getting made as a turn-based strategy game, since McMillen seems to be all about those now.
 

Zhoban

Bougie von Savage
kiwifarms.net
Explain this Tyrone thing
Well, for several years, Tyrone Rodriguez kissed Edmund McMillen's ass, trying to get a collaboration going. After Wrath of the Lamb was released, Tyrone pitched developing a port for Super Meat Boy, but McMillen instead wanted to make a polished remake outside of Flash, which is where Rebirth came from. Tyrone acquired the licensing rights to The Binding of Isaac in perpetuity (so far as I know), so every Isaac game, bit of merchandise and cameo has to go through Nicalis.

Jason Schreier broke the story two years ago, but the bottom line is that Tyrone Rodriguez commonly ghosts developers he signs contracts with, he keeps games in limbo (like '90s Super GP), plus he forces his employees to drink or lose their jobs, plus he drops phrases like this on a regular basis--
jwo1yq545a9krov73izz.png

Though McMillen said on the spot that they wouldn't be working together anymore, he's since recanted and claimed that Tyrone's changed so he's not set on it anymore. What that translates to is that McMillen wants to milk Isaac more and he has to go through the racist license holder to make that happen.
 

MysticMisty

kiwifarms.net
There was a decent enough Prime game on the DS, in full first-person 3D. From what I've seen of Dread so far I don't see why the DS couldn't have done some version of it. Maybe Other M happened and Nintendo decided the world needed a break from Metroid for a while?
Actually I think Dread was cancelled not long after Prime 3 released, which was a full three years ahead of Other M. This is known because a minor Space Pirate scan mentions a Metroid project code named Dread nearing completion and people took it as fact that Metroid Dread would be releasing soon (mind you it hadn't officially been announced yet I don't think). Retro had to release a statement saying that using the word dread was a coincidence and had nothing to do with the game currently in development elsewhere. And then it got shitcanned not long after.

What I'm wondering though is if one of the problems was redesigning a new post-Fusion suit for Samus because of how bad the Fusion Suit looked. Horrendous colors aside, the Fusion Suit bonus unlock in Metroid Prime shows how really fucking badly the design translated into 3D, and it was an accurate model to boot.
 

Rotollo 2

Menace to Society
kiwifarms.net
From what I've seen of Dread so far I don't see why the DS couldn't have done some version of it. Maybe Other M happened and Nintendo decided the world needed a break from Metroid for a while?
It's probably something related to emmi, sure fusion had the SA-X but it seems like they don't want Emmi to just be scripted bullshit and just kinda lurk around areas on it's own, maybe it proved to be to hard for the DS to handle that sort of ai and pseudo horror gameplay?
 

Str8Bustah

The nose knows
kiwifarms.net
It's probably something related to emmi, sure fusion had the SA-X but it seems like they don't want Emmi to just be scripted bullshit and just kinda lurk around areas on it's own, maybe it proved to be to hard for the DS to handle that sort of ai and pseudo horror gameplay?
Technically they could have done something where upon entering a room in a given area, the game runs a check set at a given percentage value upon leaving a room, and if it comes up positive it would set a flag to spawn in EMMI during the load screen, but something tells me that wasn't good enough for sakamoto.
 

Smaug's Smokey Hole

Sweeney did nothing wrong.
kiwifarms.net
Technically they could have done something where upon entering a room in a given area, the game runs a check set at a given percentage value upon leaving a room, and if it comes up positive it would set a flag to spawn in EMMI during the load screen, but something tells me that wasn't good enough for sakamoto.
One fast way to make a basic free roam between rooms in a reasonable fashion that won't take up any CPU time would be to just set timers on the exits in rooms with no player.
Think of it from the perspective of the map screen. If the critter is in Room A and there's 4 available exits, three of which are currently unlocked, and it decides to exit through Door 1 to Room B, then given the size of the room that timer might be 15 seconds. 15 seconds later it is in Room B, if the player is in the room it will path its way through it starting from the door. If the room is empty, i.e no player, then it decides on a new door that is available and sets a timer on that. It doesn't have to actually traverse the environment in this way.

If Samus exits through the door mentioned above into Room A with 2 seconds left on the timer the creature doesn't have to be right there, the player doesn't see this system so if the creature is a bit further in it won't seem weird. Unless it is pursuing the player, then it becomes different. When the player shakes the creature it can return to the system above.

Making it completely random would be bad and doors that leads towards the player would be slightly weighted in a hint-hint kind of way to give the impression that it's tracking.
 
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