a big part of why people complain about pyro is because valve is retarded and his flamethrower range literally varies depending on how good the internet is making it impossible to figure out what range to fight him in.To this day, I'm baffled at people who complain about TF2 Pyro users using "W+M1".
You have a flamethrower. It shoots a constant stream of fire. You use it to ambush and set groups of enemies on fire. That's literally what the Pyro is meant to do. Everything else like airblasting, spy-checking, ect. is stuff that keeps him from being useless when he's not doing that.
I'm glad TF2 Classic got rid of a lot of the ways you can get rid of after burn along with all the superfluous stuff so Pyro doesn't have to rely on gimmicky set ups to be viable and actually do what he does best.
Yeah, he doesn't take as much time or skill to get good at like the Spy or Sniper, but with those two, they're meant to be high risk/high reward classes. So of course they're going to take more skill to get good as. Why is this even an issue?