I rather like Kronos, if only because I tend to include Hive Guard and when I do play, enemy psykers are a constant. Oh, and I like their relic. The only time the Gorgon trait really mattered for me is that it helped Genestealers roll a few more 6's for their Rending Claws, which turned out to be critical in getting rid of some Hellblasters and snagging me a point.Gorgon’s not that bad though, great on anything with scything talons. Especially when Kronos is in the same codex.
Did they get rid of the rule where up to 80% of the model had to be GW and the other 20% could be other? Couldn't you just mix and match GW models than and call them Ultramarines? You would never need to touch a 3rd party kit."Counts as". Doesn't matter what your minis are as long as they're the right size. Unless you want to play at stores.
If you want to want to run KO as Squats, I'd make them AdMech. Fits in with their close alliance with the Imperium, too. You could also run them as Iron Hands, with Skywardens and Endrinriggers as Inceptors and Aggressors. Now that I think about it, Arkanauts would make great Scouts, there's your Troop choice.Exactly, nighthaunt is pretty top tier in design. Even chainyanggangrasps have asomething about them. Which I am planning to get into, but I'd rather get my painting ability worthy first and L2P some easy ghouls or some shit first.
Epic had an amazingly fun ruleset, much better than 40K imo. Epic gave me this design which I love for some reason that defies explanation: