What are you playing right now? -

smallmilk

good for you
kiwifarms.net
I'm playing Star Wars: The Force Unleashed, but I'm really close to rage quitting because I'm on the second boss and I just cannot make any progress. The controls are janky but I've played enough older games where I can get used to it and forgive it but what I cannot forgive is whoever thought it would be a good idea to make the camera FIXED in boss battles!!!
What the fuck man, this completely fucks me up, I often lose sight of my character when he gets force pushed into a corner with rubble, lose sight of the boss who is skinny and tiny, lock on to random objects rather than the enemy and so on...
 

Meat Target

Tactical headpats
kiwifarms.net
Factorio because the laughing-at-retards forum where I spend way too much time told me the dev is based and pissed off some troons.

Got Tomb Raider 2013 on the Steam summer sale.
 

Overcast

She will always be in my heart...
True & Honest Fan
kiwifarms.net
Revisiting The Last Guardian after a few years.

Just to get the negatives out of the way, I hate how screen prompts persist hours into the game, like how to climb and jump. Not sure if this was a bug or not, but it really does take you out of the game after a while. I was hoping after nearly five years, they'd patch in an option to disable these prompts but they never did. It's just a shame as Ueda's previous works didn't really need to give you prompts. Just for the first couple minutes or so of Shadow of the Colossus and ICO didn't have any at all.

I'd like to believe that this was just a programming error on their part because I'm pretty sure even modern games tend to lay off after a while. Just an unfortunate sign of the times I guess.

All that being said, I really do adore this game. It carries with it the same kind of feel and atmosphere as Ueda's other games and Trico is a technical marvel. Being able to move around and interact with his environment seamlessly with practically no clipping. If he's in a tight enough corridor, he backs out of it. If his ears touch something, they get pushed away. Whenever he feels threatened or after he eats something, his feathers puff up.

And I really enjoy how he's such a huge help to you to the point where when you're forced to be on your own, you really feel how vulnerable and limited you are.

On top of that, he's really friggen cute. Cat like movements and the general dopiness of a large dog.

...Also, the game came out nearly five years ago now. Jesus fuck...
 
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Fools Idol

kiwifarms.net
Revisiting The Last Guardian after a few years.

Just to get the negatives out of the way, I hate how screen prompts persist hours into the game, like how to climb and jump. Not sure if this was a bug or not, but it really does take you out of the game after a while. I was hoping after nearly five years, they'd patch in an option to disable these prompts but they never did. It's just a shame as Ueda's previous works didn't really need to give you prompts. Just for the first couple minutes or so of Shadow of the Colossus and ICO didn't have any at all.

I'd like to believe that this was just a programming error on their part because I'm pretty sure even modern games tend to lay off after a while. Just an unfortunate sign of the times I guess.

All that being said, I really do adore this game. It carries with it the same kind of feel and atmosphere as Ueda's other games and Trico is a technical marvel. Being able to move around and interact with his environment seamlessly with practically no clipping. If he's in a tight enough corridor, he backs out of it. If his ears touch something, they get pushed away. Whenever he feels threatened or after he eats something, his feathers puff up.

And I really enjoy how he's such a huge help to you to the point where when you're forced to be on your own, you really feel how vulnerable and limited you are.

On top of that, he's really friggen cute. Cat like movements and the general dopiness of a large dog.

...Also, the game came out nearly five years ago now. Jesus fuck...
The Last Guardian is probably Ueda weakest game and it's still a masterpiece. Ueda is one of only a few devs that you can expect to deliver something special.
 

Fougaro

Glow in the dark K/DA Popstar
kiwifarms.net
I've started playing Scarlet Nexus and I'm playing Kasane's timeline. So far, the gameplay is very fun, the visuals are pleasing and I love the soundtrack. The writing so far is the only major complaint I have with the dialogues being hard and at times painful to listen to.

I'll go into more details once I finish it.

Edit: And my first partner Shiden is being an insufferable anime stereotype of "I'm not your friend baka!". Will somebody for the love of God please douche that salt out of his vagina already?
 
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