True & Honest Fan
This is Niche Culture. In this column, we regularly cover anime, geek culture, and things related to video games. Please leave feedback and let us know if there’s something you want us to cover! The World Health Organization has been contemplating a new classification, “Gaming Disorder,” and...
The World Health Organization (WHO) is making its final decision on whether or not to classify video game addiction as a disorder on Saturday, May 25, a spokesperson told Variety. The 72nd World He…
Industry calls for a rethink, saying decision was made with a lack of evidence.
The WHO has officially acknowledged the disorder this weekend, at the 72nd World Health Assembly. This means the organization will officially recognize gaming as a potentially addictive behavior.
The group defines gaming addiction for both offline and online gaming in a similar way. Both are “characterized by a pattern of persistent or recurring gaming behavior,” while online gaming is “primarily conducted over the internet” and offline gaming is clearly not.
The supposed disorder arises in three ways:
“The pattern of gaming behavior may be continuous or episodic and recurrent,” the WHO state. “The gaming behavior and other features are normally evident over a period of at least 12 months in order for a diagnosis to be assigned, although the required duration may be shortened if all diagnostic requirements are met and symptoms are severe.”
- Impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context)
- Increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities
- Continuation or escalation of gaming despite the occurrence of negative consequences. The behavior pattern is of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning.
Gaming regulatory bodies like the ESA and IGDA, as well as a multitude of professional psychologists, have all decried the WHO classifying gaming addiction as a clinical disorder.
Now that the WHO has recognized gaming addiction as a disorder, they have until 2022 to introduce new preventative measures and treatments, which I’m sure will be hilarious.
Does getting welfare and disability for gaming addiction make somebody a Cow or is it just a respectable decision?
Should troon letsplayers and speedrunners be more concerned about their gaming? Does Taiwan being banned from this event mean anything? Could they have stopped this?