'Yakuza: Like a Dragon' Needs a Hero Worth Following - Vice goes retard

Rotollo 2

Menace to Society
kiwifarms.net
Reading this article sounds like the Journalist who has never played a yakuza, a turn based rpg, or just video games in general
Yakuza: Like a Dragon is what I wish every game was like.

In that it was a game that the developers wanted to make and followed through on 100% and made.

I highly recommend it to everyone. Especially if you are a Yakuza fan.

It is great.
Thanks will get to after I complete the 1000 hour journey that it will probably take me from yakuza 3-6
 

Marissa Moira

kiwifarms.net
the reason why it plays like dragon quest, aside from wanting to try something fresh, is because thats how the MC sees the combat, he's literally a dragon quest nut because thats what he grew up with
I know that, but the whole point of Sega of America having "Like a Dragon" as part of the title is that it's a double entendre. It's both part of Yakuza's overall theme but it's also a part of Dragon Quest.

You could even argue that it was so faithful to Dragon Quest, that it even achieved the low sales DQ is known for in the west. Now that's dedication.
 
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Aquinas

Local Forum Celebrity
True & Honest Fan
kiwifarms.net
I know that, but the whole point of Sega of America having "Like a Dragon" as part of the title is that it's a double entendre. It's both part of Yakuza's overall theme but it's also a part of Dragon Quest.

You could even argue that it was so faithful to Dragon Quest, that it even achieved the low sales DQ is known for in the west. Now that's dedication.
fuck off trans howard, go take your skyrim somewhere else
 

Marissa Moira

kiwifarms.net
fuck off trans howard, go take your skyrim somewhere else
Just wait until you see the next Sonic game and they describe it as Skyrim with Sonic.

People will forgive any of the mechanical shortcomings because they like the character designs.
 

VIPPER?

kiwifarms.net
Describe Yakuza to me. I've briefly played 0.
Japanese crime-themed 3D beat-em-up with shitloads of minigames you'd expect Sega to make (pool, darts, PRO EXTREME BASS FISHING, slot cars, bowling, claw games, arcade game ports, etc). The core plot points are usually fairly grounded mafioso/yakuza shit, but there's a lot of physical comedy and B Spy Flick stuff that goes on occasionally. The side quests are generally pretty zany, with typical flanderization type escalation as the series goes on but even in the first game back on PS2 like half of them were comedy bits.

People like it because it handles rapid tonal shifts between care-srs gangsta shit, casual minigames, and end-game over-the-top action fairly well, without being an obnoxious LE SUBVERSION OF LE GENRE or anything. It's got B Movie energy but it's a A team-made game and is now straight up AAA with shitty DLC and everything.

The ads for Yakuza Zero sums it up nicely and Y0 is probably the best example of the balance it strikes that make people love it

Yakuza 7: Like A Dragon (Y7, Y LAD, etc) has a new character and new gameplay style that take the series to a much more overtly silly and fanservicey place, a new very Persona-like UI, but it's explained away as the character's "wild imagination" and being a huge JRPG fan. The game in general has very strong Square-Enix energy on purpose, and there's a very on-the-nose conversation about how the MC always wanted to be a hero like in the old Dragon Quest games and resolves to view his life going forward as grinding up levels. I'm pretty sure the final boss theme is straight up a few bars of the Chrono Trigger main theme before it drops some dubstep

Anyway, Y7 gameplay:
(I couldn't find an english one but the pre-fight conversation basically goes "Hey, did you just see them transform!? There was lightning and everything!!" "What? You've been playing too many video games. Your grip on reality is slipping." "[TUTORIAL: The main character will see enemies more according to their combat skills thanks to his wild imagination. Prioritize your actions accordingly.]")
 

Tad Loaf

kiwifarms.net
I'm actually not a huge fan of how Yakuza gets more wacky with each game but Like a Dragon is actually the perfect solution to it since it's a spin off.
 

VIPPER?

kiwifarms.net
alternatively, https://www.youtube.com/watch?v=RXBIWUzRg2M

I'm actually not a huge fan of how Yakuza gets more wacky with each game but Like a Dragon is actually the perfect solution to it since it's a spin off.
Same. I don't like it in any media. But I guess Y7 gets some points for writing it off as a plot point and I guess you can consider Kamurocho to not be canonically so insane since Judgement exists and had some restraint. Still not gonna buy Y7 tho, I'm not in the market for Yakuza Themed FF12 feat. Persona 4 And 5
 
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The Valeyard

kiwifarms.net
I'm actually not a huge fan of how Yakuza gets more wacky with each game but Like a Dragon is actually the perfect solution to it since it's a spin off.
Yakuza: Like a Dragon isn't a spin-off, Sega just decided to drop the numbering and market it as a soft reboot in the West.
 

murdered meat bag

kiwifarms.net
Reading this article sounds like the Journalist who has never played a yakuza, a turn based rpg, or just video games in general
It sounds like the faggot didnt play the game at all. At the early stage, hitting the guys in the back allows the front guys a chance to interrupt. But once your agility and equipment increases, that stops.

And the no one has to work day jobs in the job system to continue the story.
 

VIPPER?

kiwifarms.net
Yakuza: Like a Dragon isn't a spin-off, Sega just decided to drop the numbering and market it as a soft reboot in the West.
I'm pretty sure in all markets it dropped the 7, but is canonically Yakuza 7. Some people even say the lyrics of the main theme are supposed to be IRL begging to accept the new vibe.
 

The tired cat

Fluffy angel of death
kiwifarms.net
I'm pretty sure in all markets it dropped the 7, but is canonically Yakuza 7. Some people even say the lyrics of the main theme are supposed to be IRL begging to accept the new vibe.
I think only the Western markets did that because everyone else it's seen as Yakuza 7. Hell, it pretty much continues after the story of 6 and brings up elements from a few other Yakuza games.
 

Gravemind

A monument to all your sins
kiwifarms.net
I think only the Western markets did that because everyone else it's seen as Yakuza 7. Hell, it pretty much continues after the story of 6 and brings up elements from a few other Yakuza games.
Kiryu's recurrent ass kicking of the Chinese mafia throughout all the games up to 7 is actually a major part of the game's backstory, setting, and factions in Yokohama.
 

SteelPlatedHeart

Not-So-New Guy
True & Honest Fan
kiwifarms.net
Its both a spin-off and a continuation. Mainly because while it is essentially 7, it’s meant to be as a new jumping on point for people not familiar with the games. You can play this with no knowledge of Yakuza games and still get the plot and themes. Everything that links the story to older games is just bonus for those that played them. Plus new protagonist and everything.

And yeah, it’s very clear this reviewer barely played the game at all if he doesn’t get Ichiban’s appeal.

Also the name can be both a DQ reference and a reference to the Japanese title.
 
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Jabroni

King of Jerky
kiwifarms.net
This might actually be my favorite Yakuza game so far. Ichiban is just so goddamn likeable and this journalist is a fucking goof.
Ichiban brings a really positive change from the intense, high level yakuza characters in other games. Kiryu was always a fun character to follow but you barely felt any growth or danger since you already knew he was a god that could kick men so hard that they fly into the next prefecture. Ichiban was just a gopher for a washed up yakuza clan with an immature world view due to his poor upbringing, really brought the best points of kiryu and majima together for me.
 

SteelPlatedHeart

Not-So-New Guy
True & Honest Fan
kiwifarms.net
Ichiban brings a really positive change from the intense, high level yakuza characters in other games. Kiryu was always a fun character to follow but you barely felt any growth or danger since you already knew he was a god that could kick men so hard that they fly into the next prefecture. Ichiban was just a gopher for a washed up yakuza clan with an immature world view due to his poor upbringing, really brought the best points of kiryu and majima together for me.
Also really helps that both the English and Japanese VAs really sell his emotion moments.
 
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